Miragul’s Phylactery – The Crucible

A Guide to Miragul’s Phylactery : The Crucible 

Location : Everfrost

 

 

Void shard mission giver – Chief Scholar Lakewind -261, -4, -366

Quests to get before entering :
Making Sense of Miragul Part 3
Getting there before the Coalition

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Mistmyr Manor

A Guide to Mistmyr Manor

Location : Loping Plains. Enter through a tomb in the graveyard of Somborn Village

Shard Mission NPC : Tanya Alveron in Somborn Village at -336, 14, -26

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Published in: on February 28, 2009 at 9:47 am  Leave a Comment  
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Veksar : The Sunken Theater

 Guide to Veksar : the Sunken Theater

Location : Fens of Nathsar. Underwater off the coast near Omens Call

Shard Mission NPC : Lieutenant Kresic at Omens Call (110, -66, -268)

Quests to get before entering
Sunny Side Up
A Thing of the Past
Sticky Business

Key Mob : An Acolyte of the Whisperer – In room with Cribblekeep

Void shard chest : The Reflection Pool -111, -2, -124

The starting area of this zone is underwater, but you soon get to fight on dry land.

Be carefull around all of the water pools etc.. many (if not all) contain creatures which only spawn when you get to
close.

There are many rooms that are initially closed off by doors or shields. these rooms need to be opened by clicking an
object somewhere.

Also, scattered around the zone are 4 staff’s. these can be picked up and moved (like furniture) but not placed into your
inventory. They can be placed anywhere and picked up again.
these open several doors (place them onto the triangular plinths that ar efound infront of the locked doors) and are also
required for a quest update at the end of the zone, so move these along with you as you go.

Follow the main corridor along.
The first room, on your left, contains Ul’lugh the Divine but will be blocked by a shield.
Continue past this room, in the next room on the left is a statue. Turn the statue to open the shield.

once the shield is down, pull all of the adds outside into the corridor and kill them there.
When only Ul’lugh is left, the whole group should move into the near,left corner of the room.

Ul’lugh the Divine

Mainly slashing damage, some cold
If you pull Ul’lugh from his platform he can break the encounter.
The group should stay in the corner while the tank pulls him to the steps ,directly in front of the group.

Continue along the main corridor, past the statue room and take the next left.
In a room at the end of this corridor is Gruerg the Ravager
This room will be barred by a shield. Go back to the statue room and twist it to open the shield.

Guerg the Ravager

mainly piercing and disease damage. Some cold and slashing
Spawns 4 , low HP, adds. While adds are up the group will have an uncureable posion DoT on them. Kill adds as fast as
possible.

head back to the main corridor and continue North.
take the next left hand turn.
At the end of this, short, corridor is a room containing Boss Riggledub.
As before, this room will be blocked by a shield. To open this shield, continue along the main corridor. The next room on the right contains a book on a table. Click this to open the shield.

Boss Riggledub

Slashing damage

Clear the room for all except Riggledub (who will be non-agro at this point)
there is an epic Massive-golem lying on a stone plinth in the room. be VERY careful not to AOe and agro him.
Around the room are several ‘golem parts’
Move all these parts to the same spot to create your own Not-as-massive-golem
Your golem will attack the Massive-golem and keep it occupied. At this point Riggledub will attack you.
he is a straight forward kill. Just watch those AOE.

When Riggledub dies, one of your party will loot a ‘golem switch’. target the Massive-golem and use this to destroy it.

One of the moveable-staffs is in this room.

Head back to the main corridor and continue to follow it.
The first door to the right is to a room containing some quest updates.

The main corridor continues and turns to the right.
You will drop down to a slightly lower level then head south.
the next room contains Cribblekeep (and the voidchest keymob)

Cribblekeep

Mainly magic damage, some crushing and slashing

Cribblekeep will be in the centre of the room. Surrounded by 6 pillars.

He will use a magic damage AOE ‘squall surge’ this can hit hard so needs curing quickly.

Cribblekeep will spawn 6 An Aqueous Protector.
If any more than 3 of these are up, cribblekeep cannot be damaged.
These all need to be killed as fast as possible (it is possible to have one, high dps, character take care of these).
It is possible to stun/stifle Cribblekeep to stop him spawning the adds.

You can now open the door behind Cribblekeep by placing a staff onto the small triangle in front of it.

The area behind Cribblekeeps room has several passages and rooms. Some behind destroyable walls.

Behind a wall in one room is an orb you can click to open a door further in.

The void shard chest is found in a room here ( -111, -2, -124 )

In another room is a tomb.
Click the tomb to spawn Lord Sasil

Lord Sasil

Mainly Crushing, some disease damage

Initially Lord Sasil will be immune to all damage.
Behind Sasil are 4 tombs, clciking these tombs spawns parts of Sasil (His Arms, Head, Legs and Ribcage)
Kill all 4 parts to make Sasil vulnerable.

Once Sasil is dead the final room, the Broken Theatre, will open.
Within this room is Garudon.

Garudon.

mainly magic damage, some crushing

this mob has 3 stages to defeat.
he will start as a single heroic creature. Fairly easy to kill.
When he dies he will respawn as a group of heroics, again, not to difficult to kill.
His final stage is that of a Ghostly dragon.
When a dragon he will use a large magical damage tail-lash, AOE, with a big kickback. This only hits you if you are behind him.
He also uses AOE stifles, stuns and power drain.
If possible, stay at max range and infront of Garudon, this way you will avoid most of these AOE’s.
There is a dragon skeleton in the middle of the room. If the tank puts his back against this, he will be wedged so he avoids the kickback.
The rest of the group can then place themselves towards the back of the room, so they are side-on to Garudon.

Once Garudon is killed click the altar type object on the plinth in the room.
Then place the 4 staffs onto the triangles.
then click the crystals on the 2 pillars.
If the staffs are in the correct positions, light will shoot from them to the, now raised, plinth.
If light does not appear from the staffs, move them around to different locations. (Best to try the staffs, one at a time, on each plinth until the right one is found)

Najena’s Hollow Tower

A Guide to Najena’s Hollow Tower

Location : Lavastorm. from dock, head through the tunnel. Turn left at the end.
Use the lift in front of the entrance to Deep Forge to get down to the entrance.

 

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Miragul’s Phylactery : The Anathema

A Guide to Miragul’s Phylactery : The Anathema 

Location : Everfrost

 

 

Void shard mission giver – Chief Scholar Lakewind -261, -4, -366
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Published in: on February 23, 2009 at 11:31 am  Leave a Comment  
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Befallen : The Cavern of the Afflicted

A Guide to Befallen : Cavern of the Afflicted

Location : Southern Commonlands

Shard quest NPC – Squire Hadley (631, -64, 823)

Quests to get before entering – Putting a curse to rest

Quests in the zone – A Bone to Grind , Uncovering the Truth , The Book of Thex HQ

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Nu’Roga

A guide to Nu’Roga 

Location : Fens of Nathsar. Enter the Mines of Murga and take the first right-hand tunnel.

 

 

Shard Mission NPC : Lieutenant Kresic at Omens Call (110, -66, -268)

Quest to get before entering : The Shasik Crystal

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Evernight Abbey

Evernight Abbey

Location : Loping Plains. Enter through a tomb in the graveyard of Somborn Village

Shard Mission NPC : Tanya Alveron in Somborn Village at -336, 14, -26

Quests to get before entering : A Brother’s Revenge , A Prince in Peril , Twenty five to Unlife , Vampire Weakened

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Published in: on February 21, 2009 at 3:07 pm  Comments (1)  
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The Deep Forge

A Guide to Najena : The Deep Forge   Location : Lavastorm. from dock, head through the tunnel. Turn left at the end.

 

 

 

Shard Mission NPC : Isxot D’Zyath (-67, -130, 332)

Quests to get before entering : Spurning the Spurned

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Published in: on February 21, 2009 at 2:54 pm  Leave a Comment  
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Miragul’s Phylactery – Scion of Ice

A Guide to Miragul’s Phylactery: Scion of Ice

Location : Everfrost

 Void shard mission giver – Chief Scholar Lakewind -261, -4, -366

Key Mob – A Frozen Thought. On the roof in far-left corner
Void-shard chest – left-hand room on the roof, near where Arcanus spawns.

 

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Published in: on February 21, 2009 at 2:49 pm  Leave a Comment  
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